I remember BG&E's photography barely even being there. Another string of sub-par subquests in a sub-par game.
Anyway. Maybe to really appreciate something like Dead Rising's save system you have to be weaned on things like the Resident Evils of yore. Nowadays I'm surprised when games DON'T boot you back to the title screen when you die. I breathed a sigh of relief the first time I died in Folklore and didn't suffer any loss in progress beyond the three screens I had to walk through to get back on track. It wasn't always like that...
#1 D. Riley Oct 21, 2007 02:10pm
I remember BG&E's photography barely even being there. Another string of sub-par subquests in a sub-par game.
Anyway. Maybe to really appreciate something like Dead Rising's save system you have to be weaned on things like the Resident Evils of yore. Nowadays I'm surprised when games DON'T boot you back to the title screen when you die. I breathed a sigh of relief the first time I died in Folklore and didn't suffer any loss in progress beyond the three screens I had to walk through to get back on track. It wasn't always like that...
We're pretty spoiled these days.