Is it possible to hate and love a game at the same time? S.T.A.L.K.E.R. is simultaneously totally perfect and totally wretched, but the parts that are worth puttering through are damn-sure worth puttering through.
Formed in 2003, The New Gamer was established to provide a different critical perspective on videogames. We scrutinize the whole game, what it has to say, how the separate elements effect the player, and what each game brings to the burgeoning field of interactive entertainment. Simply put, we like to write about games.