If you combined my nostalgia for arcade machines with the passion my father has for old electro-mechanical pinball machines, you get two dudes who really love arcades. This time we head to California Extreme 2004, idealistically finding a game that we want to buy, but mostly just looking for some great games to play.
We attended this years California Extreme on August 7, 2004.
California Extreme is a classic arcade games show, collectors bring in games to share, show off, or sell and all the games are left on free play. With tons of classic, retro and rare games on exhibit, the show begged to be photographed.
Unfortunately, I lost all of my pictures of the show when the media card was corrupted during download. I was able to recover most of them after a few (frustrating) days, but some of the coolest ones where lost to the void. I'll do my best to fill in the blanks.
Our drive to the show was very... scenic. Some might say even call it "going the wrong way". Those people unfortunately, would be correct. We should have noticed that our directions lead us to Mountain View while the show was in San Jose. We started suspecting that something wasn't right when we were one final mile away from our destination and surrounded by trees. In the middle of the mountains. I don't think there are 300+ pinball machines in there.
But after getting some good directions, driving to the correct city, parking twice, and getting lost once more, we found the place! Piece of cake.
After the quick process of getting our passes (an orange colored wristband - lame) my father and I wandered inside. Cal Extreme certainly had grown larger since 2002 and the amount of games was truly awesome.
When I finally came to my senses, I found myself in front of this Space War cabinet. While the cabinet was original and looked fabulous, the board was corrupt causing the vector graphics to look like they had been thrown into a blender before being displayed on the screen.
This
Instead of sticking the standard Cal Extreme sticker on this machine, the owner slapped one that read: "Hello my name is
I originally found this machine at the Cal Extreme in 2002 selling for $700. To me, it looked like the perfect coffee table, but due to the fact that I had no place to keep it, I passed. Recently I've learned that the cabinet is extremely rare and that only 500 were produced. This time it mocked me with it's 'not for sale' sticker. Oh yeah? I didn't want you anyway!
Someone had set up a wall of old art from Atari. I guess I should have taken more pictures of the stuff, but the arcade called me back quickly.
During the 70's Atari had a lot of money and a lot of strange products under development. One of the coolest to make it to market was "Video Music", a simple device that displayed visualizations of musical input onto a television in blocky 4-bit glory. Too bad this particular one was overpriced and broken. $75!!
This Nintendo Popeye game was going for 50 bucks. Ouch. Man, imagine if you could find one of these games at a garage sale!
The guy also had a ton of old Nintendo, Atari, Intellivision, Odyssey2 and Coleco games. I ended up grabbing a variety of games, mostly at random. If only garagesaling was this easy.
Voted "coolest" game at Cal Extreme 1997, Penny Pitch's objective is simple to understand yet impossible to master: spin the large metal disc mounted to the outside of the cabinet and land a coin at the feet of your opponent.
The thing was full of enough relays, wire, switches, and coils to make a ham radio that could contact Mars.
Wow, the power of product placement can be amazing! Just being near this
If the fighting in Bubble Hockey (which constitutes spinning the hockey players wildly back and forth) isn't enough for you, then The Main Event should satisfy all your needs for dome-covered violence.
It was after this that we sat down for a seminar about restoring old pinball and arcade cabinets. The first guy talked all about pinball cabinet restoration and showed off a project cabinet that he was in the middle of working on. His talk seemed to focus more on the products he used and less on the actual restoration process.
I, Robot was the first game in the arcade to utilize 3D graphics. The game was received poorly by the gaming public. I'm guessing they weren't ready for the terrifying realism that 3D graphics can bring. That, or it sucked.
The next pinball machine I played was this
Just a few spots down from the Black Knight sat one of the most interesting pinball machines (if it can be called that) at the show, this
I have a few issues of the terrible Atari Force comic but I never knew they made a matching terrible arcade game called
Okay, who brought the crappy candy dispensing game. I guess it could be worse, it could dispense tickets.
This guy had PCBs everywhere, they covered the table and poured out of boxes. Too bad none of them were labeled.
It was about halfway though the day and our legs needed a bit of a rest. Near the PCB table we saw some cocktail cabinets and we sat down at
Sadly, the real picture of my high score was lost. I think the guy that held first place on the machine was in the crowd because someone held up a single finger.
Star Trek Strategic Operation Simulator. Simulator! Star Trek is REAL!
One of the most interesting things at Cal Extreme is the chance to see and play games that never made it out of the prototype stage. Oddly, I have already seen and played
Next to it you can see Bio Freaks, another prototype that never saw full production (although it was ported to consoles a few years later). And wouldn't you know, I had already played that one too.
Now this is more like it. Not only have I never heard nor seen this game before, but Exidy, the creators of the game, don't even remember making it! Unfortunately, the machine wasn't on. Sigh.
Here's a strange one: a Beavis and Butthead machine. Atari never even finished the game and it will live forever as a failure. Although, I'm doubtful that the game would have helped it not suck. A little strange how most of these never-came-to-be games are Atari's.
Right after I snapped this picture of
I ran.
When I stopped I found myself in front of this
As peculiar as
I've got a brilliant idea. Let's take the game of Tic Tac Toe and combine it with cavemen! It will make the most fantabulous pinball game ever! What?! It's been done? And it sucked?! No kidding...
The backglass of this unknown pool pinball game was missing so the owner placed a poster of a wolf in its place. Hey, it's doing better than the machine to the right of it as it wasn't even good enough to even get a stupid poster.
I had to continually look over my shoulder while playing Major Havoc as it sat next to Wacko. Why risk my life for a simple vector based game? Because it blows away other vector based games in graphics and animation. The game shifts perspectives from outer space to the interior of a base and then to the cockpit of your ship (which has a miniature version of Breakout in the corner - which you can actually play!). The character has an idle animation! Definitely the best "It's new to me" game at the show.
The night ended with a presentation of "Mechanical Monsters". The guys that owned the Penny Pitch and Main Event EM games brought out a few other odd cabinets and showed them inside and out. Using two Laser disc players, a robotic arm and all the 80's music you can cram onto 40 LDs (by my count that comes in at "way too many") this Video Jukebox.
Sega's Killer Shark machine was easily the highlight of the few "monsters" shown. It's as mysterious as it is complex as the owners didn't really know half of what made the thing work (keep in mind the thing is incredibly complex.)
Not satisfied with simply projecting all of the "graphics" onto a flat screen, an animated shark was created with the use of a zoetrope (the black disc). As an added bonus, when ever you "shot" the shark with a blue light, the disc would move and the shark's image would be replaced that of him flailing around, covered in blood.
It was around 10 o'clock when were finished looking at all the "Monsters", and after 11 hours of almost non-stop arcading we were ready to go. Even considering all that things that went wrong and that neither of us found a machine to purchase, the day was exceptionally fun. It was the first time in years that I felt like I was actually in an arcade, and it felt great. Next year I'm going both days.